Suraromu (Slalom)

Game Rules: Draw one orthogonal loop through the circled start and each dashed gate exactly once. Do not branch, cross, revisit a cell or enter black cells. Cross gates straight and perpendicular to their dashed lines. The start circle shows the number of gates; numbers on black gate ends give their order from the start in one consistent direction. Unnumbered gates have no fixed order; ordinary cells may stay unused. Drag between cells to draw. Tap an edge to toggle a line; hold it to toggle an exclusion cross.

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Game Rules: Suraromu

Draw a single loop from the start through every gate once. Cross each gate at a right angle and visit the numbered gates in the order shown.

Draw one orthogonal loop through the circled start and each dashed gate exactly once. Do not branch, cross, revisit a cell or enter black cells. Cross gates straight and perpendicular to their dashed lines. The start circle shows the number of gates; numbers on black gate ends give their order from the start in one consistent direction. Unnumbered gates have no fixed order; ordinary cells may stay unused. Drag between cells to draw. Tap an edge to toggle a line; hold it to toggle an exclusion cross.

Frequently Asked Questions

How can I start solving Suraromu?

A horizontal gate needs a vertical crossing. Mark possible crossings before deciding how to connect them to the starting circle.