Juosan

Game Rules: Fill every cell with a horizontal or vertical mark. A numbered rectangular room gives the larger of its two orientation counts; ties are allowed. Unnumbered rooms have no count clue. Three horizontal marks cannot stack vertically, and three vertical marks cannot sit in a horizontal row. Longer runs along the marks are allowed. Tap for horizontal, hold for vertical; repeat to clear. Drag paints the starting state; hold and drag paints vertical. Sizes and counts follow current settings and clues; difficulty changes clues or deduction depth, never the rules.

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Game Rules: Juosan

Fill rooms with horizontal and vertical strokes. A room's clue gives the larger count. Three parallel strokes cannot sit side by side across their width.

Fill every cell with a horizontal or vertical mark. A numbered rectangular room gives the larger of its two orientation counts; ties are allowed. Unnumbered rooms have no count clue. Three horizontal marks cannot stack vertically, and three vertical marks cannot sit in a horizontal row. Longer runs along the marks are allowed. Tap for horizontal, hold for vertical; repeat to clear. Drag paints the starting state; hold and drag paints vertical. Sizes and counts follow current settings and clues; difficulty changes clues or deduction depth, never the rules.

Frequently Asked Questions

How can I start solving Juosan?

In a four-cell room marked 3, the two counts must be three and one. Test which stroke can occur three times without creating a forbidden run.