Numberlink (Arukone)

Game Rules: Connect equal-number endpoints with separate horizontal/vertical paths. Use every cell once. No crossing, sharing, branches, loops or passing through other numbers. Colours identify pairs; numbers are not lengths or an order. Drag to draw, retrace to shorten, long-press to clear. Size and pair counts follow settings and clues; difficulty changes deductions, not rules.

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Game Rules: Numberlink

Connect matching numbers with paths that never cross. This full-coverage version of Numberlink requires every cell to belong to exactly one path.

Connect equal-number endpoints with separate horizontal/vertical paths. Use every cell once. No crossing, sharing, branches, loops or passing through other numbers. Colours identify pairs; numbers are not lengths or an order. Drag to draw, retrace to shorten, long-press to clear. Size and pair counts follow settings and clues; difficulty changes deductions, not rules.

Frequently Asked Questions

How can I start solving Numberlink?

An unnumbered corner has just two exits. Both are needed by the path through that corner; a numbered endpoint needs only one.