Herugolf

Game Rules: Guide every numbered ball to a different H hole; use all holes. Each shot goes straight horizontally or vertically: first the ball’s number of cells, then one fewer each time. Turn only between shots. Routes cannot cross, overlap, branch, revisit cells or pass other balls or holes. Blue ~ cells are water: cross them, but never land there. Stop immediately in a hole; the last one-cell shot must reach one. Unused cells are allowed. Drag a whole shot, retrace it to undo, or hold to clear the route (right-click with a mouse). Sizes and counts follow settings and clues; difficulty changes planning, not rules.

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Game Rules: Herugolf

Guide each ball to a different hole. Its number gives the first shot's length; every later shot is one cell shorter. Fly over water without landing in it.

Guide every numbered ball to a different H hole; use all holes. Each shot goes straight horizontally or vertically: first the ball’s number of cells, then one fewer each time. Turn only between shots. Routes cannot cross, overlap, branch, revisit cells or pass other balls or holes. Blue ~ cells are water: cross them, but never land there. Stop immediately in a hole; the last one-cell shot must reach one. Unused cells are allowed. Drag a whole shot, retrace it to undo, or hold to clear the route (right-click with a mouse). Sizes and counts follow settings and clues; difficulty changes planning, not rules.

Frequently Asked Questions

How can I start solving Herugolf?

For a ball marked 2, check landings exactly two cells away in each direction. If it misses a hole, the next shot must reach one in a single step.