Satogaeri

Game Rules: Move each circle horizontally or vertically in one straight line so every outlined region receives exactly one circle. A number is the distance in cell steps; 0 stays put. An empty circle may move any distance, including zero. Tracks include the starting cells: they cannot cross, overlap or pass another starting circle. Cells outside tracks may stay unused. Drag a circle to its destination; tap an empty circle to confirm staying. Hold a moved circle or its origin to clear; 0 circles are fixed. Gray circles show old origins, blue tracks and double outlines show destinations. Sizes and counts follow current settings and clues; difficulty changes clues or deduction depth, never the rules.

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Game Rules: Satogaeri

Slide circles in straight lines until each room has one. A number gives the exact travel distance, and tracks cannot cross other circles or tracks.

Move each circle horizontally or vertically in one straight line so every outlined region receives exactly one circle. A number is the distance in cell steps; 0 stays put. An empty circle may move any distance, including zero. Tracks include the starting cells: they cannot cross, overlap or pass another starting circle. Cells outside tracks may stay unused. Drag a circle to its destination; tap an empty circle to confirm staying. Hold a moved circle or its origin to clear; 0 circles are fixed. Gray circles show old origins, blue tracks and double outlines show destinations. Sizes and counts follow current settings and clues; difficulty changes clues or deduction depth, never the rules.

Frequently Asked Questions

How can I start solving Satogaeri?

A 0 stays in its starting room. That room already has its final circle, so other circles need destinations elsewhere.